Sneak Attack - Flanking

Chris & The Mad Wizard Shawn Merwin dish about everything D&D with a focus on the brand and newest edition of the world's most popular Tabletop RPG.
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Joined: Fri Jul 26, 2019 2:31 pm

Re: Sneak Attack - Flanking

Post by shawnmerwin »

That's a great point about the feats that let you turn a -5 to hit into +10 damage. Advantage basically turns into +10 damage with each attack.

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Jared Rascher
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Joined: Mon Jul 22, 2019 11:45 am

Re: Sneak Attack - Flanking

Post by Jared Rascher »

I'm late to the discussion, but I'm not a fan of flanking in D&D 5e, in part because it messes with some of the design space staked out early on.

While "pack tactics" isn't 100% the same as flanking (it doesn't require opposite positioning), it's similar enough that it feels like everything that gets pack tactics is suddenly a little bit less awesome. This becomes more of a problem when you include PC options like kobolds, or summoned creatures with the trait.

I think there were a lot of people that either were introduced to the hobby with 3e, or first really got a feel for tactical combat based on 3e rules, and that's part of the legacy of this particular rule's popularity.

The only real problem I have is when it becomes so ubiquitous in use, and the optional rule isn't referenced as optional, and players come to a new table expecting it to be available as an option.

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