We’re chatting about the game design goals we’ve developed in the course of our research on the main show, Jianghu Hustle. This time we’re talking about our project for Hearts of Wulin: Describing Fight Scenes.
Please support our Patreon campaign!
Eric and Eli make their kung fu stronger by watching wuxia films and discussing how to apply their observations to game design.
1 post • Page 1 of 1