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PTG176 – Whose Clues

Posted: Mon Oct 14, 2019 5:33 pm
by EpisodeBot
Show us how you set up a mystery game! Phil and Senda talk mysteries, making a clue map and a what’s really going on here document, as well as prepping your clues and changing them on the fly. Also, a lot of Blue’s Clues trivia, and we originally titled this episode Building A Mystery buuuuuuut...

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Re: PTG176 – Whose Clues

Posted: Thu Oct 17, 2019 12:58 pm
by GMGERRYMANDER
No Red Herrings is such an important thing.

Like you said, it makes players distrust everything.

And slows the game to a crawl.

Re: PTG176 – Whose Clues

Posted: Fri Oct 25, 2019 8:08 am
by Emmett
I'd love a game where the clue finding roll successes lead to more and more esoteric clues. Finding a matchbox with a bar name on is basic. Finding a matchbox of an unusual manufacturer and knowing that only one bar orders them, or with a critical success finding a single dropped match and recognizing it's manufacturer.

Basically establishing mastery through narrative rewards.

Re: PTG176 – Whose Clues

Posted: Fri Oct 25, 2019 8:27 am
by GMGERRYMANDER
I've played with GMs who do that sort of thing based on the "Notice" roll.

Fail - get just enough to tell you where to look for more clues.

Succeed: get the matchbook

Great Success: get the knowledge of the esoteric matchbook manufacturer.

Re: PTG176 – Whose Clues

Posted: Sat Oct 26, 2019 4:12 am
by zircher
During the podcast there was mention of some doc that the Fear the Boot crew made. Anyone got a link to that?

Re: PTG176 – Whose Clues

Posted: Sat Oct 26, 2019 1:54 pm
by Senda
Hmmmmm I was stalking it down but it looks like their site might be down atm...It's the What's Really Going On

Re: PTG176 – Whose Clues

Posted: Sat Oct 26, 2019 3:06 pm
by zircher
Ah, I found the podcast where they were talking about it, way back in episode 178.

Re: PTG176 – Whose Clues

Posted: Mon Oct 28, 2019 9:02 am
by GMGERRYMANDER
Link to article?

Re: PTG176 – Whose Clues

Posted: Mon Oct 28, 2019 12:43 pm
by RobAbrazado
Their sample "What's Really Going On" doc is here, but it's just...you know...a couple paragraphs of text. As mentioned above, they discuss the concept of it in Episode 178 - GM and player notes, but that particular example is discussed in Episode 209 – game pacing.

The whole FtB resources page is here. Down at the bottom is their "Group Template" stuff, which got a recent mention somewhere in the MMPverse, but I don't remember exactly where. :(