To celebrate The Streets of Avalon going live at Drive Thru RPG, I'm posting a set of house rules I came up with when pondering implementing the setting for 5e, with my own tastes in mind.
Let me know what you think!
https://drive.google.com/file/d/1q01hZc ... sp=sharing
Streets of Avalon 5e House Rules
- Jared Rascher
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Re: Streets of Avalon 5e House Rules
Those are really cool Jared. There's only one thing that would need an alteration which is the commune spell. The reason is there's nothing outside the world Avalon is on. Just endless void and the terrible entities that want to and have destroyed everything else so any extra planar entities would be malevolent. So that just needs to be added in some way that the commune spell would have some ulterior motive associated with it.
- Jared Rascher
- Posts: 305
- Joined: Mon Jul 22, 2019 11:45 am
- Contact:
- Jared Rascher
- Posts: 305
- Joined: Mon Jul 22, 2019 11:45 am
- Contact:
Re: Streets of Avalon 5e House Rules
Thank you for the input, Chris. A more sinister caveat is now in place in the document.