Side Hustle 08: Describing Fight Scenes

Eric and Eli make their kung fu stronger by watching wuxia films and discussing how to apply their observations to game design.
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Side Hustle 08: Describing Fight Scenes

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We’re chatting about the game design goals we’ve developed in the course of our research on the main show, Jianghu Hustle. This time we’re talking about our project for Hearts of Wulin: Describing Fight Scenes.
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